Jasu Hu is the illustrator behind the ethereal artwork in the sixth app in our Explorer's Library series, Weather. We asked her about her process, inspirations, and what's exciting about designing for kids.
Kids ask a lot of questions when they're exposed to something new. But don't worry, you don't have to have all the answers to support their learning. Our handbooks are here to help!
Between the ages of 2 and 5, kids ask as many as 40,000 questions! It's a lot but it's also how they learn. Encouraging questions is one of the best ways to build habits for lifelong learning.
Design surrounds us. But understanding what it is and what it means can be elusive for kids—and adults. Here are some of our favorite resources for introducing your little one to design.
2016 is the year of the monkey! New monsters have emerged in The Monsters to celebrate. Play with them in the app and discover a secret to not being scared in The Monsters: A Guide.
This weekend the New York Times featured a brilliant op-ed, "How to Raise a Creative Child. Step One: Back Off,” by Adam Grant. It highlighted several values we work toward at Tinybop.
Raul built a time lapser with The Everything Machine app to capture all the snow accumulating on the street corner outside his window. See the video and how he made it. Then make one yourself!
Books are powerful. They help kids translate and process the world around them. So, it's important for children to not only to feel included in picture books but also for books to make visible a range of stories. Here are some of our favorites.