We talked to Natasha Durley, an illustrator and the artist behind The Creature Garden, to ask her some questions about her process and inspirations for designing the app. Here’s what we found out.
Wenjia is an undergraduate illustration student at the Maryland Institute College of Art (MICA) but she found time to work with us to create the artwork for Mammals.
We sat down with Jessie Sattler, a technical artist at Tinybop and the artist behind Space, to ask her some questions about her process, inspirations, and references for designing the app. Some of her inspirations may inspire you, too.
Sometimes two heads are better than one. To create the artwork for Infinite Arcade, two Tinyboppers huddled up in a pod and researched, played, and drew. And drew some more.
Jasu Hu is the illustrator behind the ethereal artwork in the sixth app in our Explorer's Library series, Weather. We asked her about her process, inspirations, and what's exciting about designing for kids.
The illustrator who created the artwork for our newest app, The Earth (which we think is pretty gorgeous; we’re biased but we’re not the only ones), has drawn for the New York Times, Travel + Leisure, and Pitchfork. On top of all that, she joins us at Tinybop HQ every day as a production designer. Here, the talented (if we do say so ourselves) Sarah Jacoby shares a little bit about her process, inspiration, and of course, her favorite kids’ books.
Every app we make gives us the chance to explore new ideas from different perspectives — including that of the artist we’re collaborating with to illustrate the app. For our newest app, Simple Machines, that artist was James Gilleard. Here’s a little more about his process, working life, and inspirations.